Bienvenue invité ( Connexion | Inscription )
![]() ![]() |
| Brophis |
14/09/2004 18:45:41
Message
#1
|
|
Gate Builder - Mapper Groupe : SGTC Team Messages: 939 Inscrit : 03/01/2004 12:35:42 Lieu : Trinity College Dublin (TCD), Ireland Membre No. : 85 |
New ring textures (from sg_stargate)
![]() ![]() ![]() -------------------- Mapper, Textures, and Sound for StargateTC
Creator of the Stargate prefabs, including DHD, Iris Maps: sg_escape, sg_stargate, sg_liberty, remade sg_conquest, aided in remaking several other maps... |
| DarkKyp |
14/09/2004 19:20:34
Message
#2
|
|
Ancient / Antique Groupe : Section Leaders Messages: 1 541 Inscrit : 02/01/2004 14:19:02 Lieu : Osnabrück, Germany Membre No. : 49 |
Nice texture.
Good work. -------------------- -> Proud member of Team Arrivals <- -- Moderator of the german forum -- -- Newsposter DE -- -- Beta-Tester -- ![]() My Custom Maps: CLICK! --> ctp_pulse <-- CLICK! CLICK! --> sg_prison <-- CLICK! |
| Toul C'her |
15/09/2004 12:41:40
Message
#3
|
![]() Level Designer Groupe : SGTC Team Messages: 305 Inscrit : 24/08/2004 17:48:06 Lieu : Saint-Gérand (Je sais, j'ai honte) Membre No. : 1 032 |
I love Brophis
Fabulous textures !!! -------------------- ![]() |
| lbt70 |
15/09/2004 14:26:44
Message
#4
|
|
Chief Master Sergeant of the Air Force ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Groupe : Members Messages: 902 Inscrit : 02/01/2004 11:53:52 Membre No. : 29 |
exelent,very nice
|
| Sentinal |
15/09/2004 20:35:50
Message
#5
|
![]() Airman Groupe : Members Messages: 6 Inscrit : 06/06/2004 06:38:07 Lieu : USA Membre No. : 728 |
The rings are larger too, aren't they?
-------------------- |
| [SGR] Instinct |
15/09/2004 21:35:50
Message
#6
|
|
Honored Elder Groupe : Ascended Messages: 996 Inscrit : 03/01/2004 14:10:29 Lieu : Berkshire, UK Membre No. : 91 |
They look very nice, i personall like khepris ring textures in sg_conquest, with all the patterns, but your brophis are the 2nd best ive seen
Yet still, i wanna see them in action first before i judge them properly :-p Ce message a été modifié par [SGR] Instinct: 15/09/2004 22:31:32 -------------------- Out Of The Darkness, Comes The Light
(Endo Sucks, Instinct Rocks) |
| Brophis |
15/09/2004 23:27:22
Message
#7
|
|
Gate Builder - Mapper Groupe : SGTC Team Messages: 939 Inscrit : 03/01/2004 12:35:42 Lieu : Trinity College Dublin (TCD), Ireland Membre No. : 85 |
QUOTE(Sentinal @ Sep 15 2004, 08:52 PM) The rings are larger too, aren't they? Yes they are bigger too, the old ones were too thin! QUOTE They look very nice, i personall like khepris ring textures in sg_conquest, with all the patterns, but your brophis are the 2nd best ive seen The conquest rings i've seen are just plane textures or ones with the stargate outter ring texture on them! Could you post a screen? -------------------- Mapper, Textures, and Sound for StargateTC
Creator of the Stargate prefabs, including DHD, Iris Maps: sg_escape, sg_stargate, sg_liberty, remade sg_conquest, aided in remaking several other maps... |
| Atomix |
18/09/2004 20:26:22
Message
#8
|
![]() Staff Sergeant ![]() ![]() ![]() Groupe : Members Messages: 182 Inscrit : 11/03/2004 20:49:58 Lieu : Limoges Membre No. : 328 |
I don't really know which texture I prefer...
-------------------- ATOMIX : BOULET CERTIFIE!
![]() |
| Akalamanaia (guest) |
19/09/2004 18:18:37
Message
#9
|
|
Non inscrit |
Much Better Than The Old Texture.
|
| Guest |
21/09/2004 14:14:01
Message
#10
|
|
Non inscrit |
vraiment tres bon ca change de la alpha 2.3
|
| [SGR] Instinct |
22/09/2004 21:39:46
Message
#11
|
|
Honored Elder Groupe : Ascended Messages: 996 Inscrit : 03/01/2004 14:10:29 Lieu : Berkshire, UK Membre No. : 91 |
no, i dont have sg_conquest, and yes they do have the pattern that is on the stargate, it makes it look nice!
-------------------- Out Of The Darkness, Comes The Light
(Endo Sucks, Instinct Rocks) |
| Zat_AJ |
25/09/2004 14:18:26
Message
#12
|
![]() Technical Sergeant ![]() ![]() ![]() ![]() Groupe : Members Messages: 397 Inscrit : 10/01/2004 14:30:40 Lieu : Nova Scotia, Canada Membre No. : 156 |
Well they all look the same to me.... I just don't pay attention.
-------------------- -Zat_AJ
![]() |
| [SGR] Instinct |
26/09/2004 13:08:15
Message
#13
|
|
Honored Elder Groupe : Ascended Messages: 996 Inscrit : 03/01/2004 14:10:29 Lieu : Berkshire, UK Membre No. : 91 |
@ brophis, the rings need 7/8 individual rings, i was watching the movie and i counted about 7/8. This makes them look better, as atm i think when they are down they are too short, only just about the size of the player models.
-------------------- Out Of The Darkness, Comes The Light
(Endo Sucks, Instinct Rocks) |
| Kegeruneku |
26/09/2004 15:21:32
Message
#14
|
|
Non inscrit |
oh, and can't you use \stargatetc\sprites\anneaux.spr ?
And, why not, put a "tube" of light from the ceiling to the ground as soonas they are activated ? (like in the movie and sometimes in the show) |
| [SGR] Instinct |
26/09/2004 15:24:57
Message
#15
|
|
Honored Elder Groupe : Ascended Messages: 996 Inscrit : 03/01/2004 14:10:29 Lieu : Berkshire, UK Membre No. : 91 |
They have that on sg_stargate, and i just double checked, its 7 rings, ++ Rings should be 2 way like in the movie and in the series.
-------------------- Out Of The Darkness, Comes The Light
(Endo Sucks, Instinct Rocks) |
| Brophis |
26/09/2004 19:36:58
Message
#16
|
|
Gate Builder - Mapper Groupe : SGTC Team Messages: 939 Inscrit : 03/01/2004 12:35:42 Lieu : Trinity College Dublin (TCD), Ireland Membre No. : 85 |
QUOTE([SGR) Instinct,Sep 26 2004, 01:12 PM] @ brophis, the rings need 7/8 individual rings, i was watching the movie and i counted about 7/8. This makes them look better, as atm i think when they are down they are too short, only just about the size of the player models. I checked out the last episode of season 7 and another and there are 5 rings, yes 5! And as it is the top ring is above the player model! Any more questions?! QUOTE oh, and can't you use \stargatetc\sprites\anneaux.spr ? And, why not, put a "tube" of light from the ceiling to the ground as soonas they are activated ? (like in the movie and sometimes in the show) I think the current sprite is ok. There is a tube of light coming from the ceiling in sg_stargate, you can see it in the room with the gate when the rings are activated. I base the rings and stargate on the series. The movie is alot different. As for the two way thing, the rings are one-way in the series and there's no physical evidence to prove otherwise. Also it would make for lousy gameplay in my opinion. People would never find each other if they kept hiding in the rings. -------------------- Mapper, Textures, and Sound for StargateTC
Creator of the Stargate prefabs, including DHD, Iris Maps: sg_escape, sg_stargate, sg_liberty, remade sg_conquest, aided in remaking several other maps... |
| [SGR] Instinct |
27/09/2004 17:39:13
Message
#17
|
|
Honored Elder Groupe : Ascended Messages: 996 Inscrit : 03/01/2004 14:10:29 Lieu : Berkshire, UK Membre No. : 91 |
yer, i suppose, and i said the rings only just went above the player model.
-------------------- Out Of The Darkness, Comes The Light
(Endo Sucks, Instinct Rocks) |
| Zat_AJ |
27/09/2004 23:59:11
Message
#18
|
![]() Technical Sergeant ![]() ![]() ![]() ![]() Groupe : Members Messages: 397 Inscrit : 10/01/2004 14:30:40 Lieu : Nova Scotia, Canada Membre No. : 156 |
YA... and they need to be more... instantanious... no white room.
-------------------- -Zat_AJ
![]() |
| [SGR] Instinct |
28/09/2004 17:13:08
Message
#19
|
|
Honored Elder Groupe : Ascended Messages: 996 Inscrit : 03/01/2004 14:10:29 Lieu : Berkshire, UK Membre No. : 91 |
QUOTE No White Room - Explain Please!and yes you are correct brophis, i checked season 7 Last ep and they do have 5 rings, but they go at least 1 ring above their head, on these rings they are just about equal, maybe you could add a bit more space between each ring? -------------------- Out Of The Darkness, Comes The Light
(Endo Sucks, Instinct Rocks) |
| Brophis |
28/09/2004 18:35:42
Message
#20
|
|
Gate Builder - Mapper Groupe : SGTC Team Messages: 939 Inscrit : 03/01/2004 12:35:42 Lieu : Trinity College Dublin (TCD), Ireland Membre No. : 85 |
QUOTE YA... and they need to be more... instantanious... no white room. They are instantaneous, no white room. QUOTE and yes you are correct brophis, i checked season 7 Last ep and they do have 5 rings, but they go at least 1 ring above their head, on these rings they are just about equal, maybe you could add a bit more space between each ring? From my measurements i make it that the top ring actually is above the models head, only a small detail however. I just like to express my thanks again to DarkFighter for setting the rings up, saved me alot of time -------------------- Mapper, Textures, and Sound for StargateTC
Creator of the Stargate prefabs, including DHD, Iris Maps: sg_escape, sg_stargate, sg_liberty, remade sg_conquest, aided in remaking several other maps... |
![]() ![]() |
| Version bas débit | Nous sommes le : 29/07/2010 20:47:59 |