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> Forum temporarily unavailable
Postée par Axel le 06/08/2006 - -1 commentaires
Due to a security problem with IPB Forum, this forum ( and maybe the whole website ) will be temporarily down, this will make us able to make an update in the following days.

Sorry for troubles.


SGTC Team

> ** StargateTC: Source **
Postée par ApOpH!s le 18/07/2006 - 3 commentaires
Hi to the current StargateTC community and future StargateTC : Source community.

Today there are news about StargateTC : Source, the temporary website and the forum are available at this URI and this one.

Nothing about the mod itselves for now but some more precise news are going to arrive very soon (or not ^^).
Please be patient !

Have a nice day and nice holidays...
The StargateTC: Source development team.

> ** SGTC Technical Contest **
Postée par Crampman le 22/06/2006 - 1 commentaires
SGTC Technical Contest

user posted image

Dear guys mappers, dear chicks mappers.

During this month of June very sun-filled, the StargateTC team has thought for a while about how to make you suntan without any ray of sun, and we just found the solution : suntan with your screen glow, a fresh grenadine on the rocks next to you, your head full of crazy ideas and... the winning madness !!!

Indeed the StargateTC team offers you the chance, thanks to this wonderful mapping contest, to show to the entire world how Hammer use is familiar to you, and to show to us what you are capable of.

This contest, contrary to any other before, is compound with multiple events. Five events, precisely !
Each test will be about a key-step in a map construction ! Obviously, some events are going to require you knowledge (and your resourcefulness) about the Stargate universe ! Impressive, isn't it ? What is scheduled ? Debugging, Texturing, Enhancement, Lightning, and a map creation from scratch.

But this is not it ! What is more incredible is that there will be rewards, and not the slightest ones...

Also know that this contest will run with teams of three persons (or less) : this will allow mappers with any skill to take part in the show.

Let me tell you about the wonderful rewards you could win :
  • First rank : The map of the last challenge will be included in the singleplayer !
  • Second rank : Each member of the team is going to have a bedroom in the SGC !
  • Third rank : Each member of the team will get a desk at the NP Society !
  • For all the mappers : Their names will be written on a locker in the SGC !
The best mappers could be hired in the StargateTC : Source development team !

For subscribtions, please contacrt Crampman via Private Messages with this form :

QUOTE
Subject : [Inscription] Team Name
Content :
Team Name

- Member #1
- Member #2
- Member #3
...

Team catch phrase.


Subscribtions are opened from June, 21st to June, 30th, at midnight. The contest will begin on July, 1st.

The whole StargateTC is waiting for you and is hoping we will see many of you on that great date !

> End of the multiplayer mod development
Postée par Axel le 30/04/2006 - 35 commentaires
We have to write this news, even if it makes us sad. It will disappoint many fans.

Because of a different point of vue on the path StargateTC has to follow, we are forced to announce that Endolaylith is no longer our main programmer. Indeed, it is impossible to work in good conditions with him anymore. However, even if the code won't be released, we WILL release a new version with new things (e.g. maps, models, animations, sounds, ...).

We know that nothing will make you happy after this decision, but we are still proud to announce that StargateTC:Source and the singleplayer mod are still up and running, and you'll hear about us soon again !

We apology for the false hopes caused by this decision.

In spite of this news, have a good day.

The sad StargateTC development team.

> *** Multi News ***
Postée par Endolaylith le 16/01/2006 - 59 commentaires
Hi English Fans!

Since 1.1 was delayed, i assumed you wanted some answers.
Basicly we have had difficulty securing test events to assure no errors in design. Were sorry for this and will do our best to make sure the extra time is well worth it.

user posted image
Click here for full sized version

In the mean time, we have finished creating the full english StargateTC 1.1 manuel. Just to keep you folks interested we are releasing the manuel right now for you to see.

Special thanx to FoxHound for assisting in it's creation.

You can view the manuel by clicking here

Senior Game Programmer - Daniel Todd (Endolaylith)

> **News Solo**
Postée par NemeXis le 14/12/2005 - 7 commentaires
**News Solo**

No! We are not dead! The truth is the Dev team works lesser than the lasts months...And principaly for work reasons...

But I'll show you the new sgc'progression(by Pandor and helped by Colonel)And now, a model made by Eldrad and skinned by Legends

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By the way, can you guess who is he ? =P

That's it for today!
But you can return during christmas day to get a big news!!

Good evening to all...

.:: The StargateTC Dev-Team ::.

> Bad News !
Postée par Endolaylith le 20/11/2005 - 16 commentaires
user posted image
This is why you keep your pets in the back yard. Because you don't want them inside that colourful glow.

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This is a computer after being inside a burning house for a few hours.

Lesson:
- Make sure your wiring is good in summer.
- Animals like chueing on wires.

This is not my house.

There is bad news but it has nothing to do with a fire.
I just wanted to get some attention.

You have probhably noticed that pritty much noone plays sgtc anymore.
this is because of problems with gameplay. We are stuck in a development hole at the moment and it will take time to climb out.

If you have any experience with Sound or Animation please PM me on
the forums so we can finish up the last work on those parts.

Also we will have a public prerelease version of sgtc 1.1 to assure the
actual release is bug free. This may take time! But it will be sooner rather than later.

Please be patient. I am pushing as hard as i can without degrading quality.

Endolaylith - Co-Leader Multi & Senior Programmer

> ** News Solo **
Postée par ApOpH!s le 28/10/2005 - 1 commentaires
Here we are, now, to show you some hot news from the StargateTC singleplayer (only some, we cannot tell you everything, that wouldn't be funny ...).

As you must remember (or not...), in the previous news, we break the news about a new gate... Well, this is its faithful servant, always ready in case of need:

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This awful (yes, it's true!) DHD has been made by Eldrad (for the model) and by weaponsB (for the texture).

Now, congratulations to some maps screens:

At first, we are going to begin with two screens of the cargo bay on the Goa'ulds spaceships and with the SGC entrance:

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And to finish this news, the Goa'ulds system lords meeting room (yum yum, good symbiots!)

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All these nice maps have been prepared by the infernal trio : SpEeD, REX and Crampman ...

And... We just learn of the arrival of a new screen ... Apparently, it's a map... But what is it ? I think we will know that later, for the moment, we only can speculate ... Look at it:

user posted image

I'm sorry if the English is not good, but in France, it's late (3 A.M.), and I'm so tired !

Have a nice day...
ApOpH!s and StargateTC dev-team

> *** NEWS MULTI ***
Postée par Endolaylith le 25/10/2005 - 20 commentaires
As we wait on the final models to be completed to release 1.1 activity has been getting cold!

Heres something to reheat the overn!
1.1 will feature a new mode and the first map for this mode. It's called CTP
Survival. Each team takes a turn being the defending team where they must try to stay alive protecting their capture point. There is only one point per map for this mode. The defending team can only spawn once but has unlimited weapon points and heavy armour. The attacking team respawns infinitely but with limited weapons, no armour and only half the normal health. After the survivors all die, the spawns invert and the other team defends. The winner is the team who survives the longest.

Here are some screens on ctp_conquest, the first survival map.
http://ns31232.ovh.net/~sgtc1/news/ctp_conquest1.jpg
http://ns31232.ovh.net/~sgtc1/news/ctp_conquest2.jpg
http://ns31232.ovh.net/~sgtc1/news/ctp_conquest3.jpg
http://ns31232.ovh.net/~sgtc1/news/ctp_conquest4.jpg

There are also more tools for the kill in 1.1. Here is the placed beam barrier. Anything that touches it turns to dust.
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In the new version players can vote for the game mode they want!
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Endolaylith - Multi Co-Leader & Senior Programmer

> ** News Solo **
Postée par ApOpH!s le 20/09/2005 - 5 commentaires
Well, ladies and gentlemen, in the previous news, we implied the fact that there could be a surprise during the next weeks.

However, you are lucky guys, you don't have to wait neither two, nor one week to know what this is. Aren't you asking yourself what the hell that surprise could be ? The solo release ? Multi ? No, it's better than that !

Indeed, do you remember that stargate made with mapping ? No details, no much interactivity... Hum hum... Nevertheless, the StargateTC dev-team thought of everything !

I have the pleasure to announce you that the NEW STARGATE is in progress of development and almost finished !!!

The only thing I can do now (with you dribble on your keyboard) is to give you two screenshots, the first one simply is the stargate (noooo ?) - i told "simply" but it made with about 9000 polygons - and the second and last one represents the new dial system, which the player will have to type the target coordonates on...

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The chevrons green colour is of course temporarly (and the gate will not fly...) !

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Do not take care of the ugly HUD on this screen.

Have a nice day !
The StargateTC dev-team...